Archive for category: projects

another new year

another new year

I’m going to use my birthday to set a goal for the year: to create 34 pieces of art in my 34th year.

January 19, 2012 0 comments Read More
last week was…

last week was…

all about FOCUSING. I’m spinning my wheels between three sprawling creative projects: my enormous graphic novel, a shorter 5-20 page comic I’m writing/illoing for a book competition, and my ss/ss triptych. Plus I just picked up a freelance web gig kind of by mistake. Now I need to slow down [...]

December 5, 2011 0 comments Read More
news: doctor benjamin, doctor who, and posit design

news: doctor benjamin, doctor who, and posit design

So, I finished my thesis project. It’s portbou1940.com: a hypertext narrative examining the death of German-Jewish social critic, philosopher, and dialectical historian Walter Benjamin. I’ll be working on revising the written thesis this month, and turn it in next month; the official conferral of my masters degree will be in [...]

September 13, 2011 0 comments Read More
at the cthulhy exhibition

at the cthulhy exhibition

someone is encouraging me to make comics…

September 9, 2011 0 comments Read More
interactive narratives

interactive narratives

Did my thesis just become even more relevant? Mega-publisher Random House just struck a deal with California-based video-game design firm THQ, Inc. (more at MobyLives, via Rebecca Blood)

May 19, 2011 0 comments Read More
sick day

sick day

I’m battling the last gasps of a miserable cold. I’m not up to leaving the house, doing laundry, or working on art for my thesis, but I’m fine to read books, stare at screens, and tap out text. Since this is the best I’ve felt in four days, I’m tackling [...]

May 9, 2011 0 comments Read More
thesis process

thesis process

February 23, 2011 0 comments Read More
strategy + progress

strategy + progress

Welcome to positdesign 2011! Prepare for a major overhaul to this site, and a lot of details on my masters thesis, in upcoming months. For my thesis project, I’ll be describing the death of Walter Benjamin, a German-Jewish cultural critic who most people accept committed suicide in Portbou, Spain, in [...]

January 10, 2011 0 comments Read More
final project

final project

Here’s my final project from the truly exception Harvard Extension School course “Expository Writing E-48 : Multimedia Communication: Principles of Visual Rhetoric.” Probably one of the best classes I’ve taken in my ten years of availing myself of my favorite job perk. I normally hate group projects, but Jesse and [...]

December 19, 2010 0 comments Read More
Im Juli

Im Juli

This month is all about production. Collaborative art with my boyfriend, making things happen in our apartment, and completing my master’s thesis proposal. This last is the biggest news. I found out several weeks ago that Harvard redeveloped my computer science degree program, changing the focus from Digital Media Arts [...]

July 9, 2010 0 comments Read More
pinbOut

pinbOut

Very busy with classes, so here’s one of my programming projects to tide you over. I call it pinbOut; it’s a small video game somewhere between pinball and breakout (aka brickbreaker, but more properly arkanoid). http://positdesign.com/media/pinbout/ Player one (white) is controlled with the z and x keys; player two (black) [...]

April 26, 2010 0 comments Read More
inspiration—influence—reference

inspiration—influence—reference

We will be revisting these ideas in near-future posts: “Inspiration is that unexpected moment of discovery when the mind leaps to a new place triggered by something interesting. That something interesting can be a thing you’ve read, or seen on the street, or in a book or gallery, or a [...]

March 22, 2010 0 comments Read More
I built this

I built this

A “playful paint program” that you can play with, at http://positdesign.com/media/paintplay/

February 24, 2010 0 comments Read More
built with Processing

built with Processing

This semester I’m studying Processing, a Java-ish programming language developed by and for visual artists. I churned out a couple of sketches last week, but this is my first interactive piece in the language. I’m really having fun in code; I’m learning; I’m absorbing the algorithms by osmosis, and just [...]

February 9, 2010 0 comments Read More